internal: fix gunicorn not being restarted correctly
Signed-off-by: Jens Langhammer <jens.langhammer@beryju.org>
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parent
be9ca48de0
commit
7cbe33d65d
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@ -9,32 +9,42 @@ import (
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)
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type GoUnicorn struct {
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log *log.Entry
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p *exec.Cmd
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log *log.Entry
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p *exec.Cmd
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started bool
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}
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func NewGoUnicorn() *GoUnicorn {
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logger := log.WithField("logger", "authentik.g.unicorn")
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g := &GoUnicorn{
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log: logger,
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started: false,
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}
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g.initCmd()
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return g
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}
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func (g *GoUnicorn) initCmd() {
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command := "gunicorn"
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args := []string{"-c", "./lifecycle/gunicorn.conf.py", "authentik.root.asgi:application"}
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if config.G.Debug {
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command = "python"
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args = []string{"manage.py", "runserver", "localhost:8000"}
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}
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logger.WithField("args", args).WithField("cmd", command).Debug("Starting gunicorn")
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p := exec.Command(command, args...)
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p.Env = append(os.Environ(),
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g.log.WithField("args", args).WithField("cmd", command).Debug("Starting gunicorn")
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g.p = exec.Command(command, args...)
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g.p.Env = append(os.Environ(),
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"WORKERS=2",
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)
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p.Stdout = os.Stdout
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p.Stderr = os.Stderr
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return &GoUnicorn{
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log: logger,
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p: p,
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}
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g.p.Stdout = os.Stdout
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g.p.Stderr = os.Stderr
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}
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func (g *GoUnicorn) Start() error {
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if g.started {
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g.initCmd()
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}
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g.started = true
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return g.p.Run()
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}
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