blueprints: fix error when imported blueprint is invalid (#5414)
Signed-off-by: Jens Langhammer <jens@goauthentik.io>
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@ -49,7 +49,8 @@ class BlueprintInstanceSerializer(ModelSerializer):
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context = self.instance.context if self.instance else {}
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valid, logs = Importer(content, context).validate()
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if not valid:
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raise ValidationError(_("Failed to validate blueprint"), *[x["msg"] for x in logs])
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text_logs = "\n".join([x["event"] for x in logs])
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raise ValidationError(_("Failed to validate blueprint: %(logs)s" % {"logs": text_logs}))
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return content
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def validate(self, attrs: dict) -> dict:
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